Blacksmith Crafting
Use Emeralds, Rubies, and Diamonds to shape item affixes at the Blacksmith.
The Blacksmith modifies explicit affixes on equipment. Crafting uses wallet materials, not inventory items: Emeralds fund every craft, while Rubies and Diamonds gate the stronger affix classes.
Crafting currencies
| Material | Purpose | Source |
|---|---|---|
| Emerald | Base material consumed by every craft | All map tiers |
| Ruby | Added requirement for Signature affixes | Tier 5 and deeper |
| Diamond | Added requirement for Mythic affixes | Tier 10 and deeper |
Bosses provide more currency roll opportunities. Higher tiers also improve the broader reward economy.
Affix slots
Equipment has three prefix slots and three suffix slots. Rarity does not change this capacity. Instead, rarity is the label produced by the current number of explicit affixes.
The Blacksmith can add, remove, or reroll eligible affixes according to the selected operation. Item level and item class determine which affixes and tiers may appear.
Affix classes
- Core affixes form the regular pool and are available from the early game.
- Signature affixes unlock with the Ruby gate and introduce more specialized effects.
- Mythic affixes unlock with the Diamond gate and contain the rarest transformative rules.
An item can hold only a limited number of Signature and Mythic affixes. Deep crafting is about selecting a coherent combination, not filling every slot with the same premium class.
Cost escalation
Successful crafting leaves provenance on the item and raises the cost of further work. This makes a heavily shaped item more expensive to perfect. Compare the next craft with the chance of finding a stronger base at a deeper tier.
Practical strategy
Craft to solve a clear problem:
- missing resistance;
- weak life, armor, evasion, mana, or energy shield;
- poor compatibility with the main skill;
- a needed attribute requirement;
- a build-enabling Signature or Mythic effect.
Early gear is temporary. Use cheap crafts to stabilize progression and reserve expensive work for bases worth carrying forward.
