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    Game Compendium

    Gear Affixes

    Every gear-affix family, roll range, tier, class, slot, and base-tag gate.

    228 FAMILIES

    Class gates

    COMMONMap tier 1+

    Baseline affixes. No special per-item class cap.

    SIGNATUREMap tier 5+ · iLvl 41+

    Build-shaping affixes. Maximum 2 per item.

    MYTHICMap tier 10+ · iLvl 91+

    Endgame chase affixes. Maximum 2 per item.

    Tier ladder

    Tiered families have ten fixed tiers. Tiers unlock at item levels1, 15, 30, 45, 60, 75, 90, 110, 130, 150. Only the newest three unlocked tiers remain in the natural roll pool, with relative weights 12, 6, and 3 from oldest to newest.

    All affix families

    AffixClassStatT1 rangeT10 rangeEligibility
    Fury
    prefix
    common+# Physical Damage+4–5 Physical Damage+60–79 Physical DamageWeapons, Shields, Quivers · any of melee, physical, ranged
    Titan
    prefix
    common+# Strength+3–4 Strength+46–61 StrengthBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Fox
    prefix
    common+# Dexterity+3–4 Dexterity+46–61 DexterityBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Sage
    prefix
    common+# Intelligence+3–4 Intelligence+46–61 IntelligenceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Lucid
    prefix
    common+# Maximum Mana+8–10 Maximum Mana+120–157 Maximum ManaBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Warded
    prefix
    common+# Maximum Energy Shield+5–7 Maximum Energy Shield+85–113 Maximum Energy ShieldBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Aegic
    prefix
    signature#% increased Energy Shield4% increased Energy Shield60–79% increased Energy ShieldBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    Vital
    prefix
    common+# Maximum Life+10–13 Maximum Life+188–252 Maximum LifeWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces · any of str, life, armor-slot, jewelry
    Stout
    prefix
    signature#% increased Maximum Life3% increased Maximum Life46–61% increased Maximum LifeWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces · any of str, life, armor-slot, jewelry
    Iron
    prefix
    common+# Armour (this item)+10–13 Armour (this item)+153–201 Armour (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor
    Feather
    prefix
    common+# Evasion (this item)+10–13 Evasion (this item)+153–201 Evasion (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-evasion
    Tempered
    prefix
    signature#% increased Armour (this item)5–6% increased Armour (this item)79–105% increased Armour (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor
    Swift
    prefix
    signature#% increased Evasion (this item)5–6% increased Evasion (this item)79–105% increased Evasion (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-evasion
    Bastion
    prefix
    signature#% increased Armour3% increased Armour46–61% increased ArmourRings, Earrings, Necklaces · any of str, neutral, hybrid
    Windward
    prefix
    signature#% increased Evasion3% increased Evasion46–61% increased EvasionRings, Earrings, Necklaces · any of dex, neutral, hybrid
    Keen
    prefix
    common+# Accuracy+8–10 Accuracy+120–157 AccuracyWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces · any of accuracy, dex, melee, physical, ranged, armor-slot, jewelry
    Blazing
    prefix
    common+# Fire Damage+2–3 Fire Damage+39–52 Fire DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    Frigid
    prefix
    common+# Cold Damage+2–3 Cold Damage+39–52 Cold DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    Galvanic
    prefix
    common+# Lightning Damage+2–3 Lightning Damage+39–52 Lightning DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    Toxic
    prefix
    common+# Chaos Damage+2–3 Chaos Damage+33–44 Chaos DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    Carapace
    prefix
    common+# Armour+6–8 Armour+93–122 ArmourRings, Earrings, Necklaces
    Fleet
    prefix
    common+# Evasion+6–8 Evasion+93–122 EvasionRings, Earrings, Necklaces, Quivers, Shields
    Azure
    prefix
    signature#% increased Maximum Mana4% increased Maximum Mana60–79% increased Maximum ManaBody Armour, Helmets, Boots, Gloves, Shields, Weapons, Rings, Earrings, Necklaces · any of caster, armor-slot, jewelry
    Occult
    prefix
    signature#% increased Spell Skill Damage4% increased Spell Skill Damage66–87% increased Spell Skill DamageWeapons, Shields, Gloves, Necklaces · any of caster, shield, gloves, necklace
    Sanguine
    prefix
    signature#% increased Bleed Damage6–7% increased Bleed Damage93–122% increased Bleed DamageWeapons, Rings, Earrings, Necklaces · any of axe, dagger, sword, bow, ring, earring, necklace
    Immolating
    prefix
    signature#% increased Ignite Damage6–7% increased Ignite Damage93–122% increased Ignite DamageWeapons, Rings, Earrings, Necklaces · any of fire, ring, earring, necklace
    Virulent
    prefix
    signature#% increased Poison Damage6–7% increased Poison Damage93–122% increased Poison DamageWeapons, Rings, Earrings, Necklaces · any of chaos, dagger, ring, earring, necklace
    Adept
    prefix
    signature+# to all Skill Gem Levels+1 to all Skill Gem Levels+1 to all Skill Gem LevelsBody Armour, Gloves, Shields, Quivers, Necklaces
    Warmonger
    prefix
    signature+# to Attack Skill Gem Levels+1 to Attack Skill Gem Levels+1 to Attack Skill Gem LevelsWeapons, Quivers, Gloves, Necklaces · any of physical, ranged, quiver, gloves, necklace
    Archmage
    prefix
    signature+# to Spell Skill Gem Levels+1 to Spell Skill Gem Levels+1 to Spell Skill Gem LevelsWeapons, Shields, Gloves, Necklaces · any of caster, shield, gloves, necklace
    Flamecaller
    prefix
    signature+# to Fire Skill Gem Levels+1 to Fire Skill Gem Levels+1 to Fire Skill Gem LevelsWeapons, Rings, Earrings, Necklaces · any of fire
    Frostcaller
    prefix
    signature+# to Cold Skill Gem Levels+1 to Cold Skill Gem Levels+1 to Cold Skill Gem LevelsWeapons, Rings, Earrings, Necklaces · any of cold
    Stormcaller
    prefix
    signature+# to Lightning Skill Gem Levels+1 to Lightning Skill Gem Levels+1 to Lightning Skill Gem LevelsWeapons, Rings, Earrings, Necklaces · any of lightning
    Plaguecaller
    prefix
    signature+# to Chaos Skill Gem Levels+1 to Chaos Skill Gem Levels+1 to Chaos Skill Gem LevelsWeapons, Rings, Earrings, Necklaces · any of chaos
    Transcendent
    prefix
    mythic+# to all Skill Gem Levels+2 to all Skill Gem Levels+2 to all Skill Gem LevelsNecklaces
    Volatile
    prefix
    mythicSlain enemies have a #% chance to ExplodeSlain enemies have a 2% chance to ExplodeSlain enemies have a 27–35% chance to ExplodeBody Armour, Weapons, Necklaces
    of Rending
    suffix
    common#% increased Damage3% increased Damage40–52% increased DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    of Spellcraft
    suffix
    common#% increased Elemental Damage4% increased Elemental Damage60–79% increased Elemental DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of caster, int, fire, cold, lightning, chaos
    of Invocation
    suffix
    signature#% increased Critical Strike Chance3% increased Critical Strike Chance46–61% increased Critical Strike ChanceWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    of Ruin
    suffix
    signature+#% Critical Strike Damage+4% Critical Strike Damage+66–87% Critical Strike DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces
    of Sustenance
    suffix
    common#% increased Life Regeneration3% increased Life Regeneration46–61% increased Life RegenerationBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Revival
    suffix
    common+# Life per second+1 Life per second+19–26 Life per secondBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Clarity
    suffix
    common#% increased Mana Regeneration5–6% increased Mana Regeneration79–105% increased Mana RegenerationBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Recharging
    suffix
    common#% increased Energy Shield Recharge5–6% increased Energy Shield Recharge79–105% increased Energy Shield RechargeBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Fortune
    suffix
    mythic#% increased Rarity of Items found4% increased Rarity of Items found60–79% increased Rarity of Items foundWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Channelling
    suffix
    mythic+# Skill Gem Sockets+1–2 Skill Gem Sockets+1–2 Skill Gem SocketsRings, Earrings, Necklaces
    of Ease
    suffix
    common#% reduced Attribute Requirements6% reduced Attribute Requirements33–39% reduced Attribute RequirementsWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Quickening
    suffix
    signature#% increased Attack Speed2% increased Attack Speed33–44% increased Attack SpeedWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of dex, attack-speed, melee, ranged, caster
    of Celerity
    suffix
    signature#% increased Cast Speed2% increased Cast Speed33–44% increased Cast SpeedWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of caster, int, jewelry
    of Precision
    suffix
    signature#% increased Accuracy4% increased Accuracy54–70% increased AccuracyWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of accuracy, dex, melee, physical, ranged
    of Flames
    suffix
    signature#% increased Fire Damage4% increased Fire Damage66–87% increased Fire DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of fire
    of Winter
    suffix
    signature#% increased Cold Damage4% increased Cold Damage66–87% increased Cold DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of cold
    of Thunder
    suffix
    signature#% increased Lightning Damage4% increased Lightning Damage66–87% increased Lightning DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of lightning
    of Corruption
    suffix
    signature#% increased Chaos Damage4% increased Chaos Damage66–87% increased Chaos DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of chaos
    of the Hearth
    suffix
    common+#% Fire Resistance+3% Fire Resistance+34–44% Fire ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Frost
    suffix
    common+#% Cold Resistance+3% Cold Resistance+34–44% Cold ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Storms
    suffix
    common+#% Lightning Resistance+3% Lightning Resistance+34–44% Lightning ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Decay
    suffix
    common+#% Chaos Resistance+3% Chaos Resistance+34–44% Chaos ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of the Prism
    suffix
    signature+#% to all Elemental Resistances+2% to all Elemental Resistances+27–35% to all Elemental ResistancesBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Cinders
    suffix
    mythicDamage penetrates #% Fire ResistanceDamage penetrates 2% Fire ResistanceDamage penetrates 27–35% Fire ResistanceWeapons, Shields, Quivers · requires fire
    of Winters
    suffix
    mythicDamage penetrates #% Cold ResistanceDamage penetrates 2% Cold ResistanceDamage penetrates 27–35% Cold ResistanceWeapons, Shields, Quivers · requires cold
    of Tempests
    suffix
    mythicDamage penetrates #% Lightning ResistanceDamage penetrates 2% Lightning ResistanceDamage penetrates 27–35% Lightning ResistanceWeapons, Shields, Quivers · requires lightning
    of Rot
    suffix
    mythicDamage penetrates #% Chaos ResistanceDamage penetrates 2% Chaos ResistanceDamage penetrates 27–35% Chaos ResistanceWeapons, Shields, Quivers · requires chaos
    of Haste
    suffix
    common#% increased Movement Speed2–2.5% increased Movement Speed21–26% increased Movement SpeedBoots
    of Laceration
    suffix
    common#% chance to inflict Bleed3% chance to inflict Bleed40–52% chance to inflict BleedWeapons, Gloves, Rings, Earrings · any of axe, dagger, sword, bow, gloves, ring, earring
    of Kindling
    suffix
    common#% chance to inflict Ignite3% chance to inflict Ignite40–52% chance to inflict IgniteWeapons, Gloves, Rings, Earrings · any of fire, gloves, ring, earring
    of Festering
    suffix
    common#% chance to inflict Poison3% chance to inflict Poison40–52% chance to inflict PoisonWeapons, Gloves, Rings, Earrings · any of chaos, dagger, gloves, ring, earring
    of the Trinity
    suffix
    signature+# to all Attributes+2–3 to all Attributes+33–44 to all AttributesRings, Earrings, Necklaces
    of Alacrity
    suffix
    signature#% increased Cooldown Recovery Speed3% increased Cooldown Recovery Speed46–61% increased Cooldown Recovery SpeedBoots, Gloves, Necklaces, Weapons · any of boots, gloves, necklace, caster
    of Carnage
    suffix
    signature#% increased Melee Skill Damage5–6% increased Melee Skill Damage73–96% increased Melee Skill DamageWeapons, Gloves, Necklaces · any of melee, gloves, necklace
    of Volleys
    suffix
    signature#% increased Projectile Skill Damage5–6% increased Projectile Skill Damage73–96% increased Projectile Skill DamageWeapons, Quivers, Gloves, Necklaces · any of projectile, wand, quiver, gloves, necklace
    of Breadth
    suffix
    signature#% increased Skill Area4% increased Skill Area66–87% increased Skill AreaGloves, Body Armour, Necklaces
    of Lingering
    suffix
    signature#% increased Skill Effect Duration5–6% increased Skill Effect Duration79–105% increased Skill Effect DurationBoots, Gloves, Rings, Earrings, Necklaces
    of the Leech
    suffix
    signature#% of Physical Attack Damage Leeched as Life0.5–0.6% of Physical Attack Damage Leeched as Life7.9–10% of Physical Attack Damage Leeched as LifeWeapons, Rings, Earrings, Necklaces · any of physical, ring, earring, necklace
    of the Siphon
    suffix
    signature#% of Physical Attack Damage Leeched as Mana0.5–0.6% of Physical Attack Damage Leeched as Mana7.9–10% of Physical Attack Damage Leeched as ManaWeapons, Rings, Earrings, Necklaces · any of physical, ring, earring, necklace
    of Bulwarks
    suffix
    signature+#% Chance to Block+2% Chance to Block+27–35% Chance to BlockShields, Weapons · any of shield
    of Warding
    suffix
    signature#% chance to Suppress Spell Damage3% chance to Suppress Spell Damage40–52% chance to Suppress Spell DamageBody Armour, Helmets, Boots, Gloves, Quivers, Shields · any of dex, quiver, shield
    of Annihilation
    suffix
    mythic#% chance to deal Double Damage1–1.2% chance to deal Double Damage13–17% chance to deal Double DamageWeapons, Rings, Earrings
    of Slaying
    suffix
    mythic#% increased Damage against Bosses4% increased Damage against Bosses60–79% increased Damage against BossesWeapons, Rings, Earrings, Necklaces
    of Sanctity
    suffix
    mythic+#% to maximum Elemental Resistances+0.5–0.6% to maximum Elemental Resistances+6.7–8.7% to maximum Elemental ResistancesShields, Body Armour, Necklaces
    of Enlightenment
    suffix
    mythic#% increased Experience gained3% increased Experience gained40–52% increased Experience gainedRings, Earrings
    Sweeping
    prefix
    common#% increased Area Damage4% increased Area Damage32–39% increased Area DamageWeapons, Body Armour, Gloves, Necklaces
    Steadfast
    prefix
    common#% increased Channelling Skill Damage4% increased Channelling Skill Damage32–39% increased Channelling Skill DamageWeapons, Helmets, Gloves, Rings, Earrings
    Pummeling
    prefix
    common#% increased Strike Skill Damage4% increased Strike Skill Damage32–39% increased Strike Skill DamageWeapons, Gloves, Rings, Earrings · any of melee, gloves, ring, earring
    Springwell
    prefix
    commonRegenerate # Mana per secondRegenerate 2–3 Mana per secondRegenerate 27–35 Mana per secondHelmets, Gloves, Shields, Rings, Earrings, Necklaces
    Reaping
    prefix
    commonRecover # Life when you Kill an enemyRecover 15–19 Life when you Kill an enemyRecover 202–262 Life when you Kill an enemyWeapons, Body Armour, Rings, Earrings
    Tithing
    prefix
    commonRecover # Mana when you Kill an enemyRecover 8–10 Mana when you Kill an enemyRecover 108–140 Mana when you Kill an enemyWeapons, Helmets, Rings, Earrings
    Thirsting
    prefix
    commonGain # Life for each enemy HitGain 1 Life for each enemy HitGain 19–26 Life for each enemy HitWeapons, Gloves, Rings · any of melee, bow, gloves, ring
    Siphoning
    prefix
    commonGain # Mana for each enemy HitGain 1 Mana for each enemy HitGain 13–17 Mana for each enemy HitWeapons, Gloves, Rings, Earrings
    Guarded
    prefix
    common#% reduced Extra Damage taken from Critical Strikes2–2.3% reduced Extra Damage taken from Critical Strikes12–15% reduced Extra Damage taken from Critical StrikesBody Armour, Helmets, Shields, Necklaces
    Alchemic
    prefix
    common#% increased Life and Mana recovered by Potions4% increased Life and Mana recovered by Potions32–39% increased Life and Mana recovered by PotionsBody Armour, Rings, Earrings, Necklaces
    Lamellar
    prefix
    common+# Armour (this item), +# Evasion (this item)+7–9 Armour (this item), +7–9 Evasion (this item)+106–140 Armour (this item), +106–140 Evasion (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor + base-evasion
    Runeplated
    prefix
    common+# Armour (this item), +# Energy Shield (this item)+7–9 Armour (this item), +4–5 Energy Shield (this item)+106–140 Armour (this item), +59–77 Energy Shield (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor + base-magic-shield
    Ghostweave
    prefix
    common+# Evasion (this item), +# Energy Shield (this item)+7–9 Evasion (this item), +4–5 Energy Shield (this item)+106–140 Evasion (this item), +59–77 Energy Shield (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-evasion + base-magic-shield
    Brimming
    prefix
    common#% increased Damage while Mana is above 50%4% increased Damage while Mana is above 50%32–39% increased Damage while Mana is above 50%Weapons, Helmets, Rings, Earrings
    Overcharged
    prefix
    common#% increased Spell Damage while Energy Shield is full4% increased Spell Damage while Energy Shield is full32–39% increased Spell Damage while Energy Shield is fullWeapons, Body Armour, Helmets, Shields · any of caster, base-magic-shield, shield, helmet
    Unscathed
    prefix
    common#% increased Projectile Damage while at Full Life4% increased Projectile Damage while at Full Life32–39% increased Projectile Damage while at Full LifeWeapons, Quivers, Gloves · any of bow, wand, quiver, gloves
    Palisade
    prefix
    common#% increased Armour while one or fewer enemies are within 2 tiles4% increased Armour while one or fewer enemies are within 2 tiles32–39% increased Armour while one or fewer enemies are within 2 tilesBody Armour, Helmets, Boots, Gloves, Shields · requires base-armor
    of Heft
    suffix
    common#% increased Physical Damage4% increased Physical Damage32–39% increased Physical DamageWeapons, Shields, Quivers, Rings, Earrings, Necklaces · any of physical, jewelry
    of Incision
    suffix
    common#% increased Critical Strike Chance with Attacks4% increased Critical Strike Chance with Attacks32–39% increased Critical Strike Chance with AttacksWeapons, Gloves, Quivers, Rings, Earrings
    of Auguries
    suffix
    common#% increased Critical Strike Chance with Spells4% increased Critical Strike Chance with Spells32–39% increased Critical Strike Chance with SpellsWeapons, Gloves, Shields, Rings, Earrings · any of caster, int, shield, jewelry
    of Fletching
    suffix
    common#% increased Projectile Speed6–7% increased Projectile Speed51–63% increased Projectile SpeedWeapons, Quivers, Gloves, Necklaces · any of bow, wand, quiver, gloves, necklace
    of Farsight
    suffix
    common#% increased Projectile Range4% increased Projectile Range32–39% increased Projectile RangeWeapons, Quivers, Helmets, Necklaces · any of bow, wand, quiver, helmet, necklace
    of Torment
    suffix
    common#% increased Bleed, Ignite, and Poison Duration4% increased Bleed, Ignite, and Poison Duration32–39% increased Bleed, Ignite, and Poison DurationWeapons, Gloves, Rings, Earrings, Necklaces
    of Open Veins
    suffix
    common#% increased Bleed Duration6–7% increased Bleed Duration51–63% increased Bleed DurationWeapons, Gloves, Rings · any of sword, axe, dagger, bow, gloves, ring
    of Smoldering
    suffix
    common#% increased Ignite Duration6–7% increased Ignite Duration51–63% increased Ignite DurationWeapons, Gloves, Rings, Earrings · any of fire, gloves, ring, earring
    of Miasma
    suffix
    common#% increased Poison Duration6–7% increased Poison Duration51–63% increased Poison DurationWeapons, Gloves, Earrings · any of dagger, bow, chaos, gloves, earring
    of Influx
    suffix
    common#% increased Energy Shield Recharge4% increased Energy Shield Recharge32–39% increased Energy Shield RechargeBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces · any of base-magic-shield, magic-shield, shield, jewelry
    of Poise
    suffix
    common#% chance to Avoid being Stunned3% chance to Avoid being Stunned24–29% chance to Avoid being StunnedHelmets, Boots, Body Armour, Shields
    of Stanching
    suffix
    common#% chance to Avoid Bleeding3% chance to Avoid Bleeding24–29% chance to Avoid BleedingBody Armour, Boots, Gloves, Rings
    of Dousing
    suffix
    common#% chance to Avoid Ignite3% chance to Avoid Ignite24–29% chance to Avoid IgniteBody Armour, Boots, Helmets, Rings
    of Purging
    suffix
    common#% chance to Avoid Poison3% chance to Avoid Poison24–29% chance to Avoid PoisonBody Armour, Boots, Helmets, Earrings
    of Sinew
    suffix
    common+# Strength, +# Dexterity+2–3 Strength, +2–3 Dexterity+33–44 Strength, +33–44 DexterityBody Armour, Gloves, Boots, Rings, Necklaces
    of Resolve
    suffix
    common+# Strength, +# Intelligence+2–3 Strength, +2–3 Intelligence+33–44 Strength, +33–44 IntelligenceBody Armour, Helmets, Shields, Rings, Necklaces
    of Guile
    suffix
    common+# Dexterity, +# Intelligence+2–3 Dexterity, +2–3 Intelligence+33–44 Dexterity, +33–44 IntelligenceBody Armour, Helmets, Boots, Earrings, Necklaces
    of Hearthfrost
    suffix
    common+#% Fire Resistance, +#% Cold Resistance+2–2.5% Fire Resistance, +2–2.5% Cold Resistance+24–31% Fire Resistance, +24–31% Cold ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Stormfire
    suffix
    common+#% Fire Resistance, +#% Lightning Resistance+2–2.5% Fire Resistance, +2–2.5% Lightning Resistance+24–31% Fire Resistance, +24–31% Lightning ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Rimestorm
    suffix
    common+#% Cold Resistance, +#% Lightning Resistance+2–2.5% Cold Resistance, +2–2.5% Lightning Resistance+24–31% Cold Resistance, +24–31% Lightning ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Emberblight
    suffix
    common+#% Fire Resistance, +#% Chaos Resistance+2–2.5% Fire Resistance, +2–2.5% Chaos Resistance+24–31% Fire Resistance, +24–31% Chaos ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Frostblight
    suffix
    common+#% Cold Resistance, +#% Chaos Resistance+2–2.5% Cold Resistance, +2–2.5% Chaos Resistance+24–31% Cold Resistance, +24–31% Chaos ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Stormblight
    suffix
    common+#% Lightning Resistance, +#% Chaos Resistance+2–2.5% Lightning Resistance, +2–2.5% Chaos Resistance+24–31% Lightning Resistance, +24–31% Chaos ResistanceBody Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces
    of Economy
    suffix
    common#% reduced Mana Cost of Attack Skills4% reduced Mana Cost of Attack Skills32–39% reduced Mana Cost of Attack SkillsWeapons, Gloves, Rings, Earrings
    of Thrift
    suffix
    common#% reduced Mana Cost of Spell Skills4% reduced Mana Cost of Spell Skills32–39% reduced Mana Cost of Spell SkillsWeapons, Helmets, Gloves, Rings, Earrings · any of caster, helmet, gloves, jewelry
    of Cadence
    suffix
    common#% reduced Mana Cost per Channelling tick4% reduced Mana Cost per Channelling tick32–39% reduced Mana Cost per Channelling tickWeapons, Helmets, Gloves, Rings, Earrings
    of Rhythm
    suffix
    common#% increased Cooldown Recovery for Attack Skills4% increased Cooldown Recovery for Attack Skills32–39% increased Cooldown Recovery for Attack SkillsWeapons, Boots, Gloves, Rings
    of Recital
    suffix
    common#% increased Cooldown Recovery for Spell Skills4% increased Cooldown Recovery for Spell Skills32–39% increased Cooldown Recovery for Spell SkillsWeapons, Boots, Gloves, Earrings · any of caster, boots, gloves, earring
    of Mending
    suffix
    common#% increased Life Recovery Rate4% increased Life Recovery Rate32–39% increased Life Recovery RateBody Armour, Gloves, Rings, Necklaces
    of Welling
    suffix
    common#% increased Mana Recovery Rate4% increased Mana Recovery Rate32–39% increased Mana Recovery RateHelmets, Gloves, Rings, Earrings, Necklaces
    of Rekindling
    suffix
    commonEnergy Shield recharge begins #% soonerEnergy Shield recharge begins 4% soonerEnergy Shield recharge begins 32–39% soonerBody Armour, Helmets, Boots, Gloves, Shields, Earrings, Necklaces · any of base-magic-shield, magic-shield, shield, jewelry
    of Provision
    suffix
    common#% increased Potion Charges gained from Kills4% increased Potion Charges gained from Kills32–39% increased Potion Charges gained from KillsBody Armour, Boots, Rings, Earrings, Necklaces
    of Hoarfrost
    suffix
    commonCold Hits have #% chance to ChillCold Hits have 3% chance to ChillCold Hits have 24–29% chance to ChillWeapons, Gloves, Rings, Earrings · any of cold, gloves, ring, earring
    of Static
    suffix
    commonLightning Hits have #% chance to ShockLightning Hits have 3% chance to ShockLightning Hits have 24–29% chance to ShockWeapons, Gloves, Rings, Earrings · any of lightning, gloves, ring, earring
    of Numbing
    suffix
    common#% increased Effect of Chill you inflict4% increased Effect of Chill you inflict32–39% increased Effect of Chill you inflictWeapons, Helmets, Gloves, Earrings · any of cold, helmet, gloves, earring
    of Conduction
    suffix
    common#% increased Effect of Shock you inflict4% increased Effect of Shock you inflict32–39% increased Effect of Shock you inflictWeapons, Helmets, Gloves, Rings · any of lightning, helmet, gloves, ring
    of Glaciation
    suffix
    common#% increased Chill Duration4% increased Chill Duration32–39% increased Chill DurationWeapons, Helmets, Boots, Earrings · any of cold, helmet, boots, earring
    of Galvanism
    suffix
    common#% increased Shock Duration4% increased Shock Duration32–39% increased Shock DurationWeapons, Helmets, Boots, Rings · any of lightning, helmet, boots, ring
    Bladelord
    prefix
    signature#% increased Damage with Sword Skills6–7% increased Damage with Sword Skills51–63% increased Damage with Sword SkillsWeapons · requires sword
    Axelord
    prefix
    signature#% increased Damage with Axe Skills6–7% increased Damage with Axe Skills51–63% increased Damage with Axe SkillsWeapons · requires axe
    Fanglord
    prefix
    signature#% increased Damage with Dagger Skills6–7% increased Damage with Dagger Skills51–63% increased Damage with Dagger SkillsWeapons · requires dagger
    Bowlord
    prefix
    signature#% increased Damage with Bow Skills6–7% increased Damage with Bow Skills51–63% increased Damage with Bow SkillsWeapons, Quivers · any of bow, quiver
    Wandlord
    prefix
    signature#% increased Damage with Wand Skills6–7% increased Damage with Wand Skills51–63% increased Damage with Wand SkillsWeapons · requires wand
    Scepterlord
    prefix
    signature#% increased Damage with Scepter Skills6–7% increased Damage with Scepter Skills51–63% increased Damage with Scepter SkillsWeapons · requires scepter
    Shieldlord
    prefix
    signature#% increased Damage with Shield Skills6–7% increased Damage with Shield Skills51–63% increased Damage with Shield SkillsShields · requires shield
    Cataclysmic
    prefix
    signatureArea Skills deal #% more DamageArea Skills deal 2–2.4% more DamageArea Skills deal 13–16% more DamageBody Armour, Gloves, Weapons, Necklaces
    Torrential
    prefix
    signatureChannelling Skills deal #% more DamageChannelling Skills deal 2–2.4% more DamageChannelling Skills deal 13–16% more DamageWeapons, Helmets, Gloves, Necklaces
    Clarion
    prefix
    signature#% increased Effect of Shouts4% increased Effect of Shouts32–39% increased Effect of ShoutsHelmets, Body Armour, Shields, Necklaces
    Radiant
    prefix
    signature#% increased Effect of your Aura4% increased Effect of your Aura32–39% increased Effect of your AuraHelmets, Body Armour, Shields, Necklaces
    Hemorrhagic
    prefix
    signature+#% to Bleed Damage over Time Multiplier+4% to Bleed Damage over Time Multiplier+32–39% to Bleed Damage over Time MultiplierWeapons, Gloves, Rings · any of sword, axe, dagger, bow, gloves, ring
    Conflagrant
    prefix
    signature+#% to Ignite Damage over Time Multiplier+4% to Ignite Damage over Time Multiplier+32–39% to Ignite Damage over Time MultiplierWeapons, Gloves, Rings, Earrings · any of fire, gloves, ring, earring
    Septic
    prefix
    signature+#% to Poison Damage over Time Multiplier+4% to Poison Damage over Time Multiplier+32–39% to Poison Damage over Time MultiplierWeapons, Gloves, Earrings · any of dagger, bow, chaos, gloves, earring
    Infighter
    prefix
    signature#% increased Damage to enemies within 2 tiles6–7% increased Damage to enemies within 2 tiles51–63% increased Damage to enemies within 2 tilesWeapons, Body Armour, Gloves, Shields · any of melee, body, gloves, shield
    Longsight
    prefix
    signature#% increased Damage to enemies at least 5 tiles away6–7% increased Damage to enemies at least 5 tiles away51–63% increased Damage to enemies at least 5 tiles awayWeapons, Quivers, Helmets · any of bow, wand, quiver, helmet
    Reprising
    prefix
    signatureRepeated Skills deal #% more DamageRepeated Skills deal 2–2.4% more DamageRepeated Skills deal 13–16% more DamageWeapons, Gloves, Rings, Earrings
    Cascading
    prefix
    signatureProjectiles deal #% more Damage for each Chain already completedProjectiles deal 2–2.4% more Damage for each Chain already completedProjectiles deal 13–16% more Damage for each Chain already completedWeapons, Quivers, Gloves, Necklaces · any of wand, quiver, gloves, necklace
    Bifurcated
    prefix
    signatureFork hits deal #% more DamageFork hits deal 2–2.4% more DamageFork hits deal 13–16% more DamageWeapons, Quivers, Gloves · any of bow, wand, quiver, gloves
    Firebrand
    prefix
    signatureConvert #% of Physical Damage to FireConvert 4% of Physical Damage to FireConvert 32–39% of Physical Damage to FireWeapons, Gloves, Rings · any of physical, fire, gloves, ring
    Winterbrand
    prefix
    signatureConvert #% of Physical Damage to ColdConvert 4% of Physical Damage to ColdConvert 32–39% of Physical Damage to ColdWeapons, Gloves, Earrings · any of physical, cold, gloves, earring
    Stormbrand
    prefix
    signatureConvert #% of Physical Damage to LightningConvert 4% of Physical Damage to LightningConvert 32–39% of Physical Damage to LightningWeapons, Gloves, Rings · any of physical, lightning, gloves, ring
    Voidbrand
    prefix
    signatureConvert #% of Physical Damage to ChaosConvert 4% of Physical Damage to ChaosConvert 32–39% of Physical Damage to ChaosWeapons, Gloves, Earrings · any of physical, chaos, gloves, earring
    Emberedged
    prefix
    signatureGain #% of Physical Damage as Extra Fire DamageGain 2–2.3% of Physical Damage as Extra Fire DamageGain 12–15% of Physical Damage as Extra Fire DamageWeapons, Necklaces · any of sword, axe, scepter, fire, necklace
    Frostedged
    prefix
    signatureGain #% of Physical Damage as Extra Cold DamageGain 2–2.3% of Physical Damage as Extra Cold DamageGain 12–15% of Physical Damage as Extra Cold DamageWeapons, Necklaces · any of sword, bow, cold, necklace
    Sparkedged
    prefix
    signatureGain #% of Physical Damage as Extra Lightning DamageGain 2–2.3% of Physical Damage as Extra Lightning DamageGain 12–15% of Physical Damage as Extra Lightning DamageWeapons, Necklaces · any of sword, bow, scepter, lightning, necklace
    Venomedged
    prefix
    signatureGain #% of Physical Damage as Extra Chaos DamageGain 2–2.3% of Physical Damage as Extra Chaos DamageGain 12–15% of Physical Damage as Extra Chaos DamageWeapons, Necklaces · any of dagger, bow, chaos, necklace
    Wellspring
    prefix
    signature+# Maximum Life, +# Maximum Mana+7–9 Maximum Life, +6–7 Maximum Mana+106–140 Maximum Life, +85–112 Maximum ManaBody Armour, Helmets, Boots, Rings, Necklaces
    Soulbound
    prefix
    signature+# Maximum Life, +# Maximum Energy Shield+7–9 Maximum Life, +4–5 Maximum Energy Shield+106–140 Maximum Life, +59–77 Maximum Energy ShieldBody Armour, Helmets, Boots, Shields, Earrings, Necklaces
    Mindshelled
    prefix
    signature+# Maximum Mana, +# Maximum Energy Shield+6–8 Maximum Mana, +4–5 Maximum Energy Shield+87–113 Maximum Mana, +61–79 Maximum Energy ShieldBody Armour, Helmets, Boots, Shields, Rings, Necklaces
    Drakescale
    prefix
    signature#% increased Armour (this item), #% increased Evasion (this item)4% increased Armour (this item), 4% increased Evasion (this item)54–70% increased Armour (this item), 54–70% increased Evasion (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor + base-evasion
    Runescale
    prefix
    signature#% increased Armour (this item), #% increased Energy Shield (this item)4% increased Armour (this item), 4% increased Energy Shield (this item)54–70% increased Armour (this item), 54–70% increased Energy Shield (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-armor + base-magic-shield
    Mistscale
    prefix
    signature#% increased Evasion (this item), #% increased Energy Shield (this item)4% increased Evasion (this item), 4% increased Energy Shield (this item)54–70% increased Evasion (this item), 54–70% increased Energy Shield (this item)Body Armour, Helmets, Boots, Gloves, Shields · requires base-evasion + base-magic-shield
    Thoughtward
    prefix
    signature#% of Damage is taken from Mana before Life2–2.3% of Damage is taken from Mana before Life12–15% of Damage is taken from Mana before LifeBody Armour, Helmets, Shields, Necklaces
    of the Freehand
    suffix
    signature#% increased Damage while wielding a One-Handed Weapon4% increased Damage while wielding a One-Handed Weapon32–39% increased Damage while wielding a One-Handed WeaponWeapons, Gloves, Rings · any of one-hand, gloves, ring
    of the Colossus
    suffix
    signature#% increased Damage while wielding a Two-Handed Weapon6–7% increased Damage while wielding a Two-Handed Weapon51–63% increased Damage while wielding a Two-Handed WeaponWeapons, Gloves, Necklaces · any of two-hand, gloves, necklace
    of Lethality
    suffix
    signature+#% Critical Strike Multiplier with Attacks+4% Critical Strike Multiplier with Attacks+32–39% Critical Strike Multiplier with AttacksWeapons, Gloves, Quivers, Rings
    of Calamity
    suffix
    signature+#% Critical Strike Multiplier with Spells+4% Critical Strike Multiplier with Spells+32–39% Critical Strike Multiplier with SpellsWeapons, Gloves, Shields, Earrings · any of caster, int, shield, earring
    of the Millrace
    suffix
    signature#% increased Channelling Tick Rate4% increased Channelling Tick Rate32–39% increased Channelling Tick RateWeapons, Helmets, Gloves, Rings, Earrings
    of the Warhorn
    suffix
    signature#% increased Shout Duration6–7% increased Shout Duration51–63% increased Shout DurationHelmets, Body Armour, Boots, Shields
    of War Drums
    suffix
    signature#% increased Cooldown Recovery for Shouts4% increased Cooldown Recovery for Shouts32–39% increased Cooldown Recovery for ShoutsHelmets, Boots, Shields, Necklaces
    of Dominion
    suffix
    signature#% increased Aura Radius6–7% increased Aura Radius51–63% increased Aura RadiusHelmets, Body Armour, Rings, Earrings, Necklaces
    of Devotion
    suffix
    signatureYour Aura reserves #% less ManaYour Aura reserves 2–2.3% less ManaYour Aura reserves 12–15% less ManaHelmets, Body Armour, Necklaces
    of Exsanguination
    suffix
    signature#% increased Hit Damage against Bleeding enemies6–7% increased Hit Damage against Bleeding enemies51–63% increased Hit Damage against Bleeding enemiesWeapons, Gloves, Rings · any of sword, axe, dagger, bow, gloves, ring
    of Immolation
    suffix
    signature#% increased Hit Damage against Ignited enemies6–7% increased Hit Damage against Ignited enemies51–63% increased Hit Damage against Ignited enemiesWeapons, Gloves, Rings, Earrings · any of fire, gloves, ring, earring
    of Corrosion
    suffix
    signature#% increased Hit Damage against Poisoned enemies6–7% increased Hit Damage against Poisoned enemies51–63% increased Hit Damage against Poisoned enemiesWeapons, Gloves, Earrings · any of dagger, bow, chaos, gloves, earring
    of the Glacier
    suffix
    signature#% increased Damage against Chilled enemies6–7% increased Damage against Chilled enemies51–63% increased Damage against Chilled enemiesWeapons, Gloves, Rings, Earrings · any of cold, gloves, ring, earring
    of Fulmination
    suffix
    signature#% increased Damage against Shocked enemies6–7% increased Damage against Shocked enemies51–63% increased Damage against Shocked enemiesWeapons, Gloves, Rings, Earrings · any of lightning, gloves, ring, earring
    of Predation
    suffix
    signature#% increased Damage against enemies below 35% Life6–7% increased Damage against enemies below 35% Life51–63% increased Damage against enemies below 35% LifeWeapons, Gloves, Rings, Earrings, Necklaces
    of Perfection
    suffix
    signature#% increased Damage while at Full Life6–7% increased Damage while at Full Life51–63% increased Damage while at Full LifeWeapons, Body Armour, Helmets, Necklaces
    of Stonehide
    suffix
    signature#% reduced Physical Damage taken from Hits2–2.3% reduced Physical Damage taken from Hits12–15% reduced Physical Damage taken from HitsBody Armour, Helmets, Shields, Necklaces
    of Wardglass
    suffix
    signature#% reduced Elemental Damage taken from Hits2–2.3% reduced Elemental Damage taken from Hits12–15% reduced Elemental Damage taken from HitsBody Armour, Helmets, Shields, Rings, Earrings
    of Voidglass
    suffix
    signature#% reduced Chaos Damage taken2–2.3% reduced Chaos Damage taken12–15% reduced Chaos Damage takenBody Armour, Helmets, Shields, Earrings, Necklaces
    of Endurance
    suffix
    signature#% reduced Damage taken from Damage over Time2–2.3% reduced Damage taken from Damage over Time12–15% reduced Damage taken from Damage over TimeBody Armour, Boots, Gloves, Rings, Earrings
    of Recompense
    suffix
    signatureRecoup #% of Damage taken as Life over 4 secondsRecoup 2–2.3% of Damage taken as Life over 4 secondsRecoup 12–15% of Damage taken as Life over 4 secondsBody Armour, Rings, Earrings, Necklaces
    of Reflux
    suffix
    signatureRecoup #% of Damage taken as Mana over 4 secondsRecoup 2–2.3% of Damage taken as Mana over 4 secondsRecoup 12–15% of Damage taken as Mana over 4 secondsBody Armour, Helmets, Rings, Earrings
    Confluent
    prefix
    mythic+# to Level of Channelling Skill Gems+1 to Level of Channelling Skill Gems+2 to Level of Channelling Skill GemsWeapons, Helmets, Gloves, Necklaces
    Haloed
    prefix
    mythic+# to Level of Aura Skill Gems+1 to Level of Aura Skill Gems+2 to Level of Aura Skill GemsHelmets, Body Armour, Shields, Necklaces
    Thunderthroat
    prefix
    mythic+# to Level of Shout Skill Gems+1 to Level of Shout Skill Gems+2 to Level of Shout Skill GemsHelmets, Body Armour, Shields, Necklaces
    Arrowsworn
    prefix
    mythic+# to Level of Projectile Skill Gems+1 to Level of Projectile Skill Gems+2 to Level of Projectile Skill GemsWeapons, Quivers, Gloves, Necklaces · any of bow, wand, quiver, gloves, necklace
    Earthshaker
    prefix
    mythic+# to Level of Area Skill Gems+1 to Level of Area Skill Gems+2 to Level of Area Skill GemsWeapons, Helmets, Body Armour, Gloves, Necklaces
    Plaguewright
    prefix
    mythic+# to Level of Bleed, Ignite, and Poison Skill Gems+1 to Level of Bleed, Ignite, and Poison Skill Gems+2 to Level of Bleed, Ignite, and Poison Skill GemsGloves, Rings, Earrings, Necklaces
    Manifold
    prefix
    mythicSkills fire +# additional ProjectilesSkills fire +1 additional ProjectileSkills fire +1 additional ProjectileWeapons, Quivers · any of bow, wand, quiver
    Ricochet
    prefix
    mythicProjectiles Chain +# timesProjectiles Chain +1 timeProjectiles Chain +1 timeWeapons, Quivers, Necklaces · any of wand, quiver, necklace
    Cloven
    prefix
    mythicProjectiles Fork to one additional targetProjectiles Fork to one additional targetProjectiles Fork to one additional targetWeapons, Quivers, Gloves · any of bow, wand, quiver, gloves
    Headtaker
    prefix
    mythicDeal #% more Damage to enemies below 20% LifeDeal 2–2.4% more Damage to enemies below 20% LifeDeal 13–16% more Damage to enemies below 20% LifeWeapons, Gloves, Necklaces
    Bloodtide
    prefix
    mythicBleeds on slain enemies spread to nearby enemiesBleeds on slain enemies spread to nearby enemiesBleeds on slain enemies spread to nearby enemiesWeapons, Body Armour, Rings, Earrings · any of sword, axe, dagger, bow, body, ring, earring
    Ashwind
    prefix
    mythicIgnites on slain enemies spread to nearby enemiesIgnites on slain enemies spread to nearby enemiesIgnites on slain enemies spread to nearby enemiesWeapons, Body Armour, Rings, Earrings · any of fire, body, ring, earring
    Blightbloom
    prefix
    mythicPoisons on slain enemies spread to nearby enemiesPoisons on slain enemies spread to nearby enemiesPoisons on slain enemies spread to nearby enemiesWeapons, Body Armour, Rings, Earrings · any of dagger, bow, chaos, body, ring, earring
    Deathless
    prefix
    mythicSurvive one lethal Hit at 1 Life (90 second cooldown)Survive one lethal Hit at 1 Life (90 second cooldown)Survive one lethal Hit at 1 Life (90 second cooldown)Body Armour, Boots
    Wardenborn
    prefix
    mythicGain a Barrier equal to #% of Maximum Life and Energy Shield when a boss encounter beginsGain a Barrier equal to 2–2.3% of Maximum Life and Energy Shield when a boss encounter beginsGain a Barrier equal to 12–15% of Maximum Life and Energy Shield when a boss encounter beginsBody Armour, Helmets, Boots, Shields, Necklaces
    Pyreward
    prefix
    mythic#% of Physical Damage taken as Fire Damage2–2.3% of Physical Damage taken as Fire Damage12–15% of Physical Damage taken as Fire DamageBody Armour, Helmets, Shields
    Rimeward
    prefix
    mythic#% of Physical Damage taken as Cold Damage2–2.3% of Physical Damage taken as Cold Damage12–15% of Physical Damage taken as Cold DamageBody Armour, Helmets, Shields
    Stormward
    prefix
    mythic#% of Physical Damage taken as Lightning Damage2–2.3% of Physical Damage taken as Lightning Damage12–15% of Physical Damage taken as Lightning DamageBody Armour, Helmets, Shields
    Entropic
    prefix
    mythic#% of Elemental Damage taken as Chaos Damage2–2.3% of Elemental Damage taken as Chaos Damage12–15% of Elemental Damage taken as Chaos DamageBody Armour, Helmets, Shields, Necklaces
    Bloodrush
    prefix
    mythicGain #% increased Attack and Cast Speed for 4 seconds after a KillGain 4% increased Attack and Cast Speed for 4 seconds after a KillGain 32–39% increased Attack and Cast Speed for 4 seconds after a KillBoots, Gloves
    Slipstream
    prefix
    mythicTake #% reduced Damage while moving between targetsTake 2–2.3% reduced Damage while moving between targetsTake 12–15% reduced Damage while moving between targetsBoots
    Covenant
    prefix
    mythicGain #% of Mana reserved by your Aura as Maximum Energy ShieldGain 2–2.3% of Mana reserved by your Aura as Maximum Energy ShieldGain 12–15% of Mana reserved by your Aura as Maximum Energy ShieldHelmets, Body Armour, Necklaces
    of Recurrence
    suffix
    mythic#% chance for a damaging Skill to Repeat1–1.2% chance for a damaging Skill to Repeat9.4–12% chance for a damaging Skill to RepeatWeapons, Rings, Earrings
    of the Culler
    suffix
    mythic#% chance to Cull a non-boss enemy below 10% Life1–1.2% chance to Cull a non-boss enemy below 10% Life9.4–12% chance to Cull a non-boss enemy below 10% LifeWeapons, Gloves, Rings
    of Obliteration
    suffix
    mythic#% chance to deal Triple Damage1–1.2% chance to deal Triple Damage9.4–12% chance to deal Triple DamageWeapons · requires two-hand
    of Sundering
    suffix
    mythicCritical Strikes ignore #% of enemy Elemental and Chaos ResistancesCritical Strikes ignore 2–2.3% of enemy Elemental and Chaos ResistancesCritical Strikes ignore 12–15% of enemy Elemental and Chaos ResistancesWeapons, Gloves, Necklaces
    of Providence
    suffix
    mythic#% chance for Hit Damage to roll twice and use the higher result1–1.2% chance for Hit Damage to roll twice and use the higher result9.4–12% chance for Hit Damage to roll twice and use the higher resultWeapons, Rings, Earrings
    of the Abyss
    suffix
    mythic+#% to Maximum Chaos Resistance+0.5–0.6% to Maximum Chaos Resistance+6.7–8.7% to Maximum Chaos ResistanceBody Armour, Shields, Necklaces
    of the Rampart
    suffix
    mythicRecover #% of Maximum Life when you BlockRecover 1–1.2% of Maximum Life when you BlockRecover 9.4–12% of Maximum Life when you BlockShields, Body Armour, Rings
    of the Font
    suffix
    mythicRecover #% of Maximum Mana when you BlockRecover 1–1.2% of Maximum Mana when you BlockRecover 9.4–12% of Maximum Mana when you BlockShields, Helmets, Rings
    of the Mirrorwall
    suffix
    mythicRecover #% of Maximum Energy Shield when you BlockRecover 1–1.2% of Maximum Energy Shield when you BlockRecover 9.4–12% of Maximum Energy Shield when you BlockShields, Helmets, Earrings · any of shield, base-magic-shield, magic-shield, earring
    of Nullification
    suffix
    mythicSuppressed Spell Hits deal an additional #% less DamageSuppressed Spell Hits deal an additional 2–2.3% less DamageSuppressed Spell Hits deal an additional 12–15% less DamageBody Armour, Helmets, Boots, Gloves, Quivers · any of dex, quiver
    of the Veil
    suffix
    mythicRecover #% of Life and Energy Shield when you Suppress a Spell HitRecover 1–1.2% of Life and Energy Shield when you Suppress a Spell HitRecover 9.4–12% of Life and Energy Shield when you Suppress a Spell HitBoots, Gloves, Quivers · any of dex, quiver
    of Iron Will
    suffix
    mythicCannot be StunnedCannot be StunnedCannot be StunnedHelmets, Boots
    of Purity
    suffix
    mythicCannot be inflicted with Bleed, Ignite, or PoisonCannot be inflicted with Bleed, Ignite, or PoisonCannot be inflicted with Bleed, Ignite, or PoisonBoots
    of Plenty
    suffix
    mythic#% increased Quantity of Items found2–2.3% increased Quantity of Items found12–15% increased Quantity of Items foundWeapons, Shields, Quivers, Body Armour, Helmets, Boots, Gloves, Shields, Rings, Earrings, Necklaces