Gem Affix Record
Hematic
Common skill-gem prefix affecting Bleed Damage Increase.
COMMON
◆
Affix rules
ScopePrefix
ClassCommon
Modified statBleed Damage Increase
Base weight10
Item-level floor1
AvailabilityMagic or rare gems
Required mechanic: any of hit
Tier ranges
| Tier | Minimum item level | Roll range | Natural weight at iLvl 150 |
|---|---|---|---|
| T1 | 1 | 10%–11% | Aged out |
| T2 | 15 | 12%–14% | Aged out |
| T3 | 30 | 15%–17% | Aged out |
| T4 | 45 | 18%–21% | Aged out |
| T5 | 60 | 22%–25% | Aged out |
| T6 | 75 | 26%–31% | Aged out |
| T7 | 90 | 32%–38% | Aged out |
| T8 | 110 | 39%–46% | 12 |
| T9 | 130 | 47%–56% | 6 |
| T10 | 150 | 58%–68% | 3 |
Bands are strictly disjoint, so any T(n) roll beats every T(n−1) roll. At iLvl 150 only tiers 8–10 carry natural roll weight; older tiers stay valid on existing gems.
Eligible skills
SkewerPhysical · attack, melee, strike, physical, bleed, hitSteel TempestPhysical · attack, melee, area, channel, physical, bleed, hitHeavy StrikePhysical · attack, melee, strike, physical, bleed, hitHeadsman's ArcPhysical · attack, melee, area, physical, bleed, hitBlade FlurryPhysical · attack, melee, strike, physical, bleed, hitFan of BladesPhysical · attack, melee, area, physical, bleed, hitPower ShotPhysical · attack, projectile, bow, physical, bleed, hitBroadhead VolleyPhysical · attack, projectile, bow, area, physical, bleed, hitRunebreakerPhysical · attack, spell, melee, strike, physical, bleed, hitRunic SweepPhysical · attack, spell, melee, area, physical, bleed, hit
